Nick modelled the FireFly enemy for practice and Ash did the diffuse for it. They sent it to me for sculpting and rigging.
I used Ash's diffuse as a guide to sculpt the model, which I then extracted as a normal map and AO map to give more detail to the model.
I then brought the fly into Maya so that it could be rigged and sent to Nick for animating.
I was happy with the result of the normal maps as I felt it completed the model and the effort Nick put into it.
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