Thursday, 14 November 2013

Game Mechanics 7 - SU Textured


The majority of this week was spent making sure the SU model was fully textured and shadered ready to be imported into unity.






Although I'm happy with the results I was fairly sick of texturing the SU, merely because it was so repetitive and dull, but I'm glad of contributing to the project. I am very curious to know how the shaders will look in unity along with the lighting.

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