The next thing I did was insert a startfield and animate the comet drifting through space. I added the illusion of the camera moving by slowly rotating the starfield in the opposite direction.
Our next assignment was to make a model of the USS Enterprise from Star trek, using three images supplied by our tutor.
It more of a task of creating shapes and altering their form to match up and overlap the blue-prints we were given. It was a bit of a challenge getting the shapes to match up precisely but I believed I got away with it.
When I created the textures I took a bit of artistic license due to time constraints, I textured the model as best I can to at least match the style of the ship.
Overall I found the project a good lesson in creating more complex models, but I am keen on trying my hand at something organic now.
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